A structural engineer dies at 31. He wakes up as a six-year-old boy in a world of magic, war, and crumbling empires.
Aldric Tanaka had a good life—until a construction accident killed him. Now he's Aldric Thorne, the orphaned heir to a dying march on the edge of the Velanthor Imperium. He has his adult mind in a child's body, a territory bled dry by decades of neglect, and neighbors who want his land.
He can't reveal what he knows. Not yet. A six-year-old who speaks like an engineer draws the wrong kind of attention. So he waits, studies, and plans—rebuilding his march from the ground up while the world tries to break it down.
Water purification becomes fortification. Irrigation becomes supply chains. A boy's "curiosity" becomes an empire's nightmare.
But the Thorne Marches sit on a fault line between kingdoms. Old enemies sharpen their swords. New allies come with prices. And the Weaving—this world's magic—demands more than Aldric is willing to pay.
He has forty years to turn a b
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